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Stellaris: Astral rifts
Astral Rifts are a new type of narrative exploration in Stellaris that can bring great rewards—such as relics—or get your scientists killed.
To avoid wasting resources spamming scientist hires, I recommend following my guide:
Entertainment Nexus
- Those vaulting vulpines!
- A tissue sample would be particularly useful
Volcanic Chamber
- Let's fly straight toward the obelisk
- We should try to flee
- Let's destroy this obelisk
Abandoned Complex
- Search for the caretakers
- Collect samples
Dimensional Conflict
- Let's find the source of its longevity
- We must activate this dodecahedron
Dimensional Dump
- Bring it aboard to help it
- Let's try to negotiate instead
Crystal Rift
grants access to the only Planet 40 in the game.
requires that Sol is not your capital system, that you have visited at least 5 Astral Rifts, and that you are in mid-game to have a chance of triggering it. See the official wiki [ stellaris.paradoxwikis.com ] (in english) for more details.
- Utilize A.I. to check for hidden patterns
- Rather prioritize field manipulation
- Preserve what relates to physics
- We've opened a doorway...
Chemical Wasteland
- We must investigate these robots
- Let them approach
- Extract data from these medical infrastructures
Hatching Ground
- Let's move closer to them
Genesis
- No games—immediate electromagnetic charge!
Tropical Habitat
- First, let's locate that pink gas
- Best to descend directly into it
- Take samples from the deepest soil layer
The Lattice
- Let's push this exploration further
- Recover these objects
Psionic Stranger
requires the Zroni precursors to achieve the best outcome
- We can only offer our perspective
- On the contrary, encourage it to enter
The Tower
- Let's try to communicate with it
- Best to leave this place
The Advisor
- We wouldn't refuse that...
- Deactivate this thing
- Send it an electromagnetic discharge...
- Let's try to recover its core
The Fluid
- Deploy the collection rig
- Use the gases
- Let's see where the main flow leads
- Immediate pumping of exotic gases!
The Garden
- Burn these weeds
- Study this place discreetly
- Continue remaining discreet
- Retract the cable
The Mechanism
- Jam a few gears
The Vortex
- Continue the exploration
- Best to just observe
- Observe
The Corridors
- They'd better smash through the walls
- They can just hack this terminal
Entangled Dark Matter
- Examine this net
- First, study the captive mass
- We are explorers from elsewhere
- So let's offer it the scientist's namesake body
The Microverse
- Establish contact
- Rather destroy it
- End their suffering
The Miniverse
- Repolarize the hull
- Best to observe from the edge
Lone Object
- Let's try to translate these glyphs
- Scan the entire perimeter
- Rather send a drone
- Take a sample, then turn back
Siege on Paradise
- Contact the planet's inhabitants
- We'll help them as best we can
Windswept Planet
- Best to rise above the storm
- Rather investigate them
- Feed the fungi
Bleached Planet
- Prepare for contact
- Examine one of these beings
- Have them turn away immediately
Desert Ruins
- Have them press the blue one
- Have them press the triangle
- Rather have them press the six
Strange Station
- Study these people more closely
- We rejoice in this newfound friendship between us
Subnautical
- They should descend even deeper
- Have them don pressurized suits
- Let's try to approach it
White Darkness
- Send a drone to explore
- Take a sample
Rockworms
- Continue surface observations
- Collect samples of these microorganisms
- A few explosive charges will suffice
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