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Stellaris: Astral rifts
Astral rifts are a new type of narrative exploration in Stellaris that can bring great rewards, such as relics, or get your scientists killed.
To avoid constantly recruiting new scientists, I recommend following this guide:
Entertainment nexus
- Flying vulpins, really!
- A sample of their tissue would be particularly useful
Abandoned complex
- Let’s search for the researchers
- Collect samples
Chemical wasteland
- We should investigate these robots
- Let them approach
- Collect data from these sanitation facilities
Hatching ground
- Let’s get closer to them
Tropical habitat
- Let’s find this pink gas first
- Better to descend straight into it
- Take samples from the deepest soil
The lattice
- Let’s push this exploration further
- Recover these objects
The psionic stranger
requires the Zroni precursors for the best outcome
- We can only offer her our perspective
- Encourage her to enter instead
The tower
- Let’s try to communicate with it
- Better to leave this place
The advisor
- That wouldn’t be refused…
- Disable this thing
- Electromagnetic charge
- Try to recover its core
The mechanism
- Block a few wheels
The vortex
- Observe
- Observe
Entangled dark matter
- Examine this net
- Study the captive mass first
- We are explorers from elsewhere
- Offer it the body of our scientist
The microverse
- Repolarize the hull
- Better to observe from the edge
Lone object
- Try to translate these glyphs
- Scan the entire perimeter
- Send a drone instead
- Take a sample, then turn back
Windswept planet
- Better to rise above the storm
- Investigate them instead
- Feed the mushrooms
Bleached planet
- Prepare for contact
- Examine one of these beings
- Have them turn away immediately
Desert ruins
- Have them press the blue
- Have them press the triangle
Strange station
- Study these people more closely
- We welcome this new friendship between us
Subnautical
- They should descend even deeper
- Have them put on pressurized suits
- Try to approach it
Rockworms
- Coming soon
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